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Old Jan 22, 2008, 07:07 AM // 07:07   #141
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Quote:
Originally Posted by LightningHell
No, Heroes tend to use it horribly in my experience. This is for humans.

Feel free to contradict that statement.
Heroes suck at this bar. They suck less at Searing Flames, so that's what I'm forced to give them.
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Old Jan 22, 2008, 07:45 AM // 07:45   #142
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Searing Flames is inferior because you need to spam it to do damage, if you let up for a second then all you're doing is burning some mobs which is hardly the most threatening thing. Also to maximize its power, you need a bunch of eles casting it which means you've tied up 2-4 times amount of skillbars for one skill.
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Old Jan 22, 2008, 09:07 AM // 09:07   #143
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Originally Posted by Brian the Gladiator

I still STRONGLY believe that no one should ever bring rebirth. I'm sorry. There is no place that it would be acceptable under any circumstances.
The Deep.

BTW, try a Recall Rebirth (yes this works, I tested it) or an Essence Rebirth (Glyph of Essence).

..and really..

It's PvE.

I'm quite certain you can beat everything in PvE with no skills period.

..and if you can't..

You should uninstall
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Old Jan 22, 2008, 09:52 AM // 09:52   #144
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Quote:
Originally Posted by holymasamune
I love it when people use the "I can beat the game with this build. Therefore it's good." or "Because I did _____ with this build, it's good."

Quote:
Originally Posted by Asrial
I'm quite certain you can beat everything in PvE with no skills period.

..and if you can't..

You should uninstall
These posts are relevant to my interests.
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Old Jan 22, 2008, 06:35 PM // 18:35   #145
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Quote:
Originally Posted by Asrial

..and really..

It's PvE.

I'm quite certain you can beat everything in PvE with no skills period.

..and if you can't..

You should uninstall
wow...just wow....
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Old Jan 22, 2008, 09:01 PM // 21:01   #146
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Quote:
Originally Posted by hurdlebeast

wow...just wow....
Skeptical? Missing the sarcasm? Both?

Just think back to the days when there were no heroes and henchmen didn't even have full skillbars.
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Old Jan 22, 2008, 09:16 PM // 21:16   #147
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Quote:
Originally Posted by Asrial
Skeptical? Missing the sarcasm? Both?

Just think back to the days when there were no heroes and henchmen didn't even have full skillbars.
Am I slow? Don't really see the sarcasm in your post. (The second part atleast)
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Old Jan 22, 2008, 09:28 PM // 21:28   #148
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Quote:
Originally Posted by Asrial
The Deep.
You do not need Rebirth to clear The Deep.
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Old Jan 22, 2008, 10:45 PM // 22:45   #149
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Quote:
Originally Posted by deank81
To be fair, I thought this was about PvE and not PvP.
I find it widely used in HA alot....
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Old Jan 22, 2008, 11:07 PM // 23:07   #150
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Quote:
Originally Posted by Racthoh

You do not need Rebirth to clear The Deep.
No, you don't.
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Old Jan 22, 2008, 11:08 PM // 23:08   #151
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Quote:
Originally Posted by Blu

Am I slow? Don't really see the sarcasm in your post. (The second part atleast)
That one poster's comment about uninstalling if you like Rebirth.
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Old Jan 22, 2008, 11:39 PM // 23:39   #152
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Mind blast is good, but personally, I prefer dual attunement builds with high energy, high damage spells. Does a ton of damage, it costs little energy due to the attunement, and with a high e storage and Aura, you get massive heals.

And, Asrial? If you ever actually played harder areas in the game you'd learn one very important thing about pve- its the equipment that doesn't matter as much- your skillset is everything.

Last edited by Kendar Muert; Jan 22, 2008 at 11:41 PM // 23:41..
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Old Jan 22, 2008, 11:42 PM // 23:42   #153
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Ah but, the problem with Dual Attune is its enchantment based - and sometimes enchantments get stripped

Dual Attune is good, but some people like MB over it, much like me! (i used to use dual attune and it was funny!)
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Old Jan 23, 2008, 12:01 AM // 00:01   #154
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Quote:
Originally Posted by Kendar Muert
Mind blast is good, but personally, I prefer dual attunement builds with high energy, high damage spells. Does a ton of damage, it costs little energy due to the attunement, and with a high e storage and Aura, you get massive heals.

And, Asrial? If you ever actually played harder areas in the game you'd learn one very important thing about pve- its the equipment that doesn't matter as much- your skillset is everything.
this is kinda fail. MB pumps out high energy, high damage spells better than dual attunes.

And Asrial obviously knows more about the game than you. It is possible to beat the game with an empty skill bar. PvE is ridiculously easy when you understand basic positioning.
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Old Jan 23, 2008, 12:53 AM // 00:53   #155
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Honestly I ran Searing Flames about as often if not more often than Mind Blast before PvE skills; it was simply a matter of how many enemies I'd expect to be facing.

With the addition of PvE skills, Mind Blast obliterates all the other elites. Searing Flames is for characters who haven't completed EotN yet.
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Old Jan 23, 2008, 03:48 AM // 03:48   #156
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Quote:
Originally Posted by Coloneh
this is kinda fail. MB pumps out high energy, high damage spells better than dual attunes.

And Asrial obviously knows more about the game than you. It is possible to beat the game with an empty skill bar. PvE is ridiculously easy when you understand basic positioning.
Go to DoA hard mode, with an empty skill bar. We'll count the seconds till you get utterly and completely destroyed.

Quote:
Originally Posted by Tyla Salanari
Ah but, the problem with Dual Attune is its enchantment based - and sometimes enchantments get stripped

Dual Attune is good, but some people like MB over it, much like me! (i used to use dual attune and it was funny!)
Wouldn't take it into strip heavy areas :P

Mainly in that case, I will use an attune and an alternate E management form.

Last edited by Kendar Muert; Jan 23, 2008 at 03:53 AM // 03:53..
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Old Jan 23, 2008, 03:52 AM // 03:52   #157
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Quote:
Originally Posted by Kendar Muert
Go to DoA hard mode, with an empty skill bar. We'll count the seconds till you get utterly and completely destroyed.
Generally when people say beat the game, they mean the storyline. DoA != storyline.
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Old Jan 23, 2008, 04:04 AM // 04:04   #158
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I know mind blast + rodgorts = obvious combo and leaves room for a lot of utility, in my exp., SF is best used on hero ele bars rather then MB... they just dont seem to spam Rodgorts enough to cancel out the energy cost of rodgorts. Besides, I dunno why everyones SF... it does what it does and does it well (cept destroyers but yea...)

If you really want some utility you could just drop an Ele form the SF/MM way and bring a character specifically filling the support roll you need. I know going MB frees up slots in a bar, but tbh, eles primary roles are as ranged damage dealers and SF does that.

My hero set up is usually

Me (Ele, SF or MB)
Vekk (SF + Interrupts)
N/Rt (Jagged Bones MM)
<SUPPORT ROLE> -> usually a SoR Tactics Para or HB monk depending on the area im In.

the burning the SF produces is in it of itself a form of support for your chars with right build. ToF + Watch Yourself coupled with Motivational Party wide heals is pretty 1337 in nm and hm.
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Old Jan 23, 2008, 04:06 AM // 04:06   #159
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Quote:
Originally Posted by Arkantos
Generally when people say beat the game, they mean the storyline. DoA != storyline.
Point taken, but the original guy said ALL pve.
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Old Jan 23, 2008, 05:45 AM // 05:45   #160
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Quote:
Originally Posted by Asrial
Skeptical? Missing the sarcasm? Both?

Just think back to the days when there were no heroes and henchmen didn't even have full skillbars.
jk'ing I know sarcasm when it slaps me in the face
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